![]() Online thou, it's a party pooper when stuff starts to get interesting So all the servers i've seen had it off. With the car being nicely progressive about it until some moment when the blister buildup, from increased sliding with less grip, starts gaining momentum, signaling "thats the end of this set". ![]() Limited top speed of BMW E36 M3 is 236 with 296 power. Plus I think it takes at least ~10+ minutes of constant drifting to start to feel the pains of wear/thermal damage. In this video I review a ton of popular drift packs and talk about how realistic they are compared to my experience moving from Assetto Corsa to drifting in real life. This Assetto Corsa mod adds new Drift class car: BMW 1998 year of production. And even then it's just a tiny bit less power/speed to slide a given corner. The 1% difference can be pretty huge when driving a carefully balanced racecar on the limit, but when drifting the rear grip drops by 5-15% from temperature alone so the added effect of wear can be spotted only in very controlled, repetitive drifting. So unless there are some physics issues (like the E30D blowing up tyres) or when it's drift challenge for points/levels wear: on it is. it's slow enough to adjust to the evolving car. Ideally it should be possible to drift from corner to corner barely holding the wheel with fixed hand, depending solely on FFB to move the wheel around (using drift spec car).Ĭlick to expand.Personally i like the tyre damage evolution of blistering and wear. Ps: As a personal note unless you have some expensive wheel increasing minimum force and ffb gain helps the steering response for drifting. Pick street tyres (preferebly not the 90's as they are a bit more difficult temperature wise and you need some front grip to have comfortable entry). Max negative front camber, add 2-4 psi to front tyres, remove 8-14 psi from rears if it's something like powerful BMW, less or even none with lotuses/ferraris etc. As for setting up other cars to drift i do it like this: If you play CarX games, you must be familiar with this map, if you are bored, you can try drifting along the city streets in Pacific Hills. Plus you can adjust turbo levels in this car by pressing numbers 1-0 (1= 10% 0=100%) that also damages engine so either use damage: off or ctrl+Q to disable the annoying monit) This is one of the converted maps from carx drift racing game to track mod for Assetto Corsa game converted and re-textured by AKFFPV. And it can take soo much angle that even on completely wasted rear tyres you can still keep it on track in clouds of smoke. it's so easy to drift that even grandma can do it, heck it's hard not to drift it. Jun 2, Fi5h_= Take the BMW Z4 Drift spec, it's an underrated gem of a car. Game/server grip level replace track (surface.ini) grip level? Track surface reverts to optimal in practice Content Manager is a fast and powerful alternative to the standard launcher for Assetto Corsa. ACC PS4/PS5/XB1/XBX/S General Discussionsĭifference on track surface/texture and dinamic rubbering v.1.00 Vs v1.50Īmbient Temperature vs.
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